About me


my name is Luuk Oude Vrielink. I’m a dutch game engineering student and front and back-end web developer. I was born on the 27th of November in the year 1997. I started my programming journey with small projects in Adobe Flash and Custom Game engines like the HPL Engine(2). Later on I started in 2014 and finished on 2017 my study as Application Developer at ROC van Twente in Hengelo. From which I also joined, through multiple internships, Ionmoon as front and back-end web developer for which I’ve been working for now for 4+ years. Currently I’m studying Game Engineering at the University of Applied Sciences Saxion in Enschede since 2017.

My work

You can find out more about the kind of work I do and have done through the links below:


A summary of all notable (programming) languages, programs, software and well… basically everything I’m experienced with.


  • Visual Studio
  • Visual Code
  • Adobe Photoshop
  • Microsoft Office
  • Sony Vegas Pro
  • Android Studio
  • PHPmyadmin
  • WordPress
  • Git
  • Trello
  • Tiled



  • C#
  • C++
  • LUA
  • Typescript
  • Javascript/jQuery
  • XML
  • PHP

Game Engines

  • Unity Engine
  • Unreal Engine 4



  • OpenGL