Hello,
my name is Luuk Oude Vrielink. I’m a dutch game engineering student and front and back-end web developer. I was born on the 27th of November in the year 1997. I started my programming journey with small projects in Adobe Flash and Custom Game engines like the HPL Engine(2). Later on I started in 2014 and finished on 2017 my study as Application Developer at ROC van Twente in Hengelo. From which I also joined, through multiple internships, Ionmoon as front and back-end web developer for which I’ve been working for now for 4+ years. Currently I’m studying Game Engineering at the University of Applied Sciences Saxion in Enschede since 2017.
My work
You can find out more about the kind of work I do and have done through the links below:
Overview
A summary of all notable (programming) languages, programs, software and well… basically everything I’m experienced with.
Software/Tools
- Visual Studio
- Visual Code
- Adobe Photoshop
- Microsoft Office
- Sony Vegas Pro
- Android Studio
- PHPmyadmin
- WordPress
- Git
- Trello
- Tiled
Languages
- C#
- C++
- LUA
- Typescript
- Javascript/jQuery
- HTML5/CSS
- XML
- PHP
Game Engines
- Unity Engine
- Unreal Engine 4
Etc.
- OpenGL
- GLSL/HLSL