The Project
Dragons and Goblins is a 2D arcade game made by 6 people in 2 weeks. The goal of this project was to create a 2D 1v1 game, playable on an arcade machine. Our end-result is a game inspired by space invaders, but with the twist that it’s multiplayer based and special power-ups are buy-able to hinder the opposing player. The game is build in a in-house engine from Saxion, programmed in C#. The engine was extended by used to accommodate for our game.
Overview
- Made in GXPengine (in-house University engine)
- Programmed in C#
- Build in 2 weeks in the second quartile of the 1st year of University
- Made by: 3 artists, 1 Designer and 2 Programmers including me
- 1 versus 1 battle arcade game
- Inspired by Space Invaders
- 4 abilities to buy
My contribution to the project
- Everything related to the UI next to the art
- Ability behaviour for all 4 abilities
- Main Menu programming
- Score/health programming